The chipped mug slammed onto the counter. Sarah glared at her mother, who was humming obliviously, arranging daisies in a vase. The floral scent, usually pleasant, now felt like a suffocating blanket. “Are you *always* going to sing?” she snapped, her voice tight. A headache throbbed behind her eyes.

Her mother jumped, the vase nearly tipping. "Oh, honey, I just… I'm happy you're here." The saccharine sweetness in her tone grated on Sarah's nerves.

Sarah stalked into the living room, collapsing onto the worn floral sofa. The familiar cushions felt like a cage. She reached for the remote, switching between channels with impatient jabs. Every commercial, every sitcom laugh track, seemed deliberately designed to infuriate her.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273