“Did you take my keys?” he barked at his father. His voice had an edge. It was always there now.

His father, seated at the kitchen table, reading the newspaper, blinked. “No, son. I haven't seen them.”

He swept his gaze across the room, the familiar clutter suddenly appearing to mock him. The overflowing mail, the overflowing trash can. Everything was a mess and nothing was how he wanted it to be.

He let out a frustrated sigh. His shoulders slumped. Then, muttering under his breath, he began to tear through his backpack, and the keys finally appeared. He didn't offer an apology.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273