He picked at the mashed potatoes, the lumpiness of the potatoes a personal affront. Everything was always too… something. Too much, too little, too bland, too sweet.

"So," his father began, leaning forward. "How was your day?"

He flinched. The forced cheerfulness in his father's voice was like nails on a chalkboard. "Fine," he snapped, pushing the food around his plate. He didn’t want to talk.

He stood up abruptly, scraping his chair across the tile floor. “I’m done.” He stalked out of the dining room without another word. The door seemed to slam of its own volition.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273