Rain lashed against the windows of the locker room. Michael stood, his shoulders hunched. He’d worked his entire life to be a goalie. To be a defender? After all the training, all the sacrifices? He wanted to lash out, to punch something, to destroy.

He felt the familiar pressure in his chest, a tightness he’d learned to recognize. The coach had explained the reasons, but the words were hollow. It wasn’t about the team; it was about the coach's ego.

He kicked a discarded water bottle across the room. He would play the position, of course. But he wouldn't enjoy it.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273