“Congratulations on your promotion!” Carol's coworker beamed. Carol just stared at the announcement board, the words blurring before her eyes. The promotion she had been promised, the one she'd worked tirelessly for, was now someone else’s.

Her jaw locked. Her hands balled into fists. She didn't respond to her colleague's well wishes. Not yet.

She went to her desk and opened her desk drawer. She wanted to smash something. To obliterate. She slammed the drawer shut. Then she began to gather all her belongings, one item at a time. The air in the office suddenly felt too thin.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273