The information slammed into Jack like a physical blow. The cheerful voice on the other end of the phone blurred into meaningless noise. He stared at the vibrant, colorful flyer advertising the party, now reduced to a cruel joke.

His jaw muscles tightened, his teeth grinding together. He had envisioned the party, the joy, the laughter, everything that would make the party fun. Now, it was just a giant mess.

He gripped the phone so hard his knuckles turned white. He wanted to break something, to tear something apart. He slammed the phone down on the table, the force of the action splintering the wooden surface.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273