"No way." Liam’s voice boomed, startling the cashier at the bakery. He’d walked in for his usual pastry at The Croissant Corner, only to be met with a notice. The cashier, a pimply-faced teenager, just shrugged.

Liam kicked the small trash can near the door. It clattered loudly across the floor. He wanted to blame someone, anyone. The unfairness of it all was suffocating.

He slammed the door as he left, the bell above the door mocking his exit. The sun felt too bright, the air too thin. He needed to be alone, to rage in solitude.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273