He picked up the card, his fingers brushing against the slick, glossy paper. The cheerful image felt like a slap in the face. Unsigned. Uncaring. He wanted to throw it away. He couldn't.

He walked into the den and sat down in front of the computer, the keyboard the only thing between him and the outside world. He stared at the screen, at the cursor blinking innocently. He felt his hands begin to shake.

He typed a single sentence, then deleted it. He started again. It was all a complete and utter waste of time. He pushed away from the desk, his chair scraping loudly across the floor.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273