The cafe buzzed, a hive of happy chatter and clinking mugs. Amelia stood near the door, arms crossed, the bitter taste of betrayal coating her tongue. "The 'Sunshine Swirl' is a hit!" the barista had chirped, oblivious. Sunshine Swirl. Her grandmother’s recipe, stolen and rebranded. A vein throbbed in Amelia's temple.

She shoved through the crowd, heading for the counter. The barista was beaming, handing a swirling, colourful drink to a giggling girl. Amelia's fingers clenched. She knew the secret ingredient, the one that made it special, the one her grandmother had whispered to her on her deathbed.

"Excuse me," Amelia said, voice dangerously low, the air around her suddenly charged. The barista turned, her smile faltering slightly. "That drink… who created it?" The girl, sipping the sugary concoction, looked at her with wide eyes.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273