The restaurant was packed, a vibrant tapestry of noise and laughter. Michael watched, a knot forming in his stomach, as waiters delivered plates of "Antonio's Pasta" to the tables. Antonio's Pasta? His uncle's recipe, the one he had spent countless hours learning, was now being celebrated as a culinary masterpiece, with the man who stole it being praised.

He felt a burning sensation in his chest, a rising tide of fury. He watched as Antonio, the thief, moved among the tables, accepting congratulations with a wide grin. Michael wanted to grab him, to shake him until the truth poured out.

He excused himself abruptly, pushing through the crowd with a muttered apology. He couldn’t stay another minute.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273