He approached the box cautiously, like a wounded animal. *Brenda*. The name was poison, a symbol of the mess he'd been forced to clean up.

He didn't want to touch it. He didn't want to look at it. He wanted it gone.

He nudged it with his foot. He retreated. He didn't even want it to contaminate the porch.

Finally, he grabbed a shovel. He dug a deep hole in the garden and placed the box inside. He covered it with dirt. He planted a rose bush on top. He hoped it would rot away.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273