The wind whipped around David, carrying with it the gritty residue of the demolition. He leaned against his car, arms crossed, staring at the skeletal frame of his former home. The noise was constant, a cacophony of destruction.

He felt a deep, slow burn of resentment toward his family, who had made the decision to sell. He felt it for the developers, who were profiting from his loss. He felt it for the city, who had allowed this to happen.

He shoved his hands in his pockets, his fingers clenching around a handful of change. He wanted to smash something, to break something, to somehow make them understand the depth of his pain. He spat on the ground and turned away.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273