The scent of burning meat wafted from the grill, a tantalizing promise of dinner. He was finally enjoying himself when he heard the familiar sound of paws on the gravel path.

His appetite vanished. He set down the spatula, the metal clanging against the side of the grill. His face hardened. He wanted to inflict pain, to make them understand.

He grabbed a garden hose and stalked towards the intruder, his grip tight around the nozzle. He wanted to make it *leave*.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273