He stared at the coach, a knot forming in his throat. The coach’s calm demeanor, his rehearsed speech – it was all a carefully constructed façade, a performance designed to soften the blow. He wanted to scream, to tear the room apart. Instead, he forced a tight smile.

His hands were clenched so tightly, his nails were digging into his palms. He didn’t want to look weak, to give them the satisfaction of seeing him break. The room blurred slightly, the colours around him shifting unnaturally. He had put in the work. He'd followed all the rules.

He nodded, a jerky movement of his head, barely acknowledging the coach's attempt at a pat on the back. Then, he turned and walked out, his steps deliberately heavy, his shoulders squared. He resisted the urge to look back, to see if they were watching.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273