Sweat prickled on Leo's brow as he leaned against the graffiti-covered wall, hidden in the shadows. From across the street, the discordant wail of a saxophone bled from the dimly lit club. It was his song, a lament for lost love, now a cheap, jazzy jingle. The sound grated on his ears, a violation.

He ground his teeth, envisioning the smug performer, probably swaddled in some ridiculous silk scarf. A violent impulse flared – to charge in there, grab the mic, and dismantle the performance note by note. His fists clenched, the anger a physical ache. He pushed off the wall, then paused, a bitter laugh escaping his lips. What did he expect? They were all vultures.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273