The metal walls seemed to shrink inward, pressing against her. She felt a burning sensation in her chest. Kevin, the office clown, was trying to make jokes. He was always trying to make jokes. Now was not the time.

She stood rigidly, trying to take deep, even breaths. Her hands were clenched into fists at her sides. She could feel a twitch in her left eye. She hated him, and his constant need for attention. She hated the situation.

He offered a sympathetic glance, then started humming a tuneless melody. She whirled on him, her voice a low growl. “Will you *stop* that!” Her abrupt outburst was instantly regretted. She turned her back on him, staring at the floor, and fought to regain control.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273