The office was a battleground, the air thick with unspoken tensions. He observed Mark, basking in the glow of the corner office, the place that was supposed to be his. The audacity of it!

He took a deep breath, trying to steady the frantic beating of his heart. He felt a sudden, almost irresistible urge to kick the trash can across the room, to make some sort of destructive mark.

He forced a smile, a grimace really, and offered Mark a tight, "Congratulations." He turned on his heel, his movements jerky, and retreated to his cubicle, the walls suddenly closing in.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273