Rain lashed against the window as Mark stared at the spreadsheet, willing the numbers to make sense. He knew they didn’t, and he knew it was probably Sarah’s fault. Her report was always a mess. He felt the tightness in his jaw.

"You went to Camp Clearwater, didn't you?" Sarah said, her voice surprisingly gentle. He barely registered it. He was trying not to scream. His fingers curled into fists.

He took a deep breath, trying to control the tremor in his voice. "Maybe. Why?"

"Small world," she repeated. "I was a counselor there one summer."

Mark finally looked at her. Her face was open, genuinely curious. He didn't want to smile back. He didn't want to be friendly. He felt his head heat up. He clenched his teeth and turned back to his screen. The rain continued to batter the glass.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273