He felt the tremors starting in his fingers. The letter lay on the chipped kitchen table, a crisp, white betrayal. Michael. The name swam before his eyes. Their father's prized painting, the one he’d always coveted, the one he’d *earned* through years of dutiful attendance, was bequeathed to that… *brother*. He felt a sudden, sharp pain in his chest.

He stalked across the room, kicking aside a discarded newspaper. The room, usually a haven, felt small, constricting. He grabbed a mug from the counter and hurled it against the wall. The ceramic shattered, the noise echoing the rage building within him. He slammed his fist against the wall, leaving a dent.

He muttered under his breath, "That snake…"

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273