The phone rang incessantly, but Daniel refused to answer. He knew who it was. The newly-discovered half-brother, his voice, like a voice on a stranger's phone call, calling to make contact. Daniel stared at the phone, his face a mask.

He found himself smashing plates against the wall. He needed to get the anger out. His apartment, usually a peaceful space, was now a battleground of shattered porcelain. He had a family. He didn't need a new one.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273