The weight of the blueprints in his hands felt like lead. He’d spent countless nights hunched over the drafting table, driven by a passion that now felt utterly deflated. And then there was *his* design. Identical.

He found himself wandering the construction site, the half-finished building feeling like a tomb. He walked through the dusty space, his boots crunching on debris, his vision blurring.

He glared at the half-built structure. His partner, David, was there, chattering about the project. He didn’t want to look at him, he didn't want to hear him. David looked at him expectantly, and he just turned away and walked out.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273