He heard the music as he stepped into the grocery store. It was his composition, the instrumental track that he’d painstakingly crafted. The song was being used to advertise a brand of sugary cereal. A wave of bitterness washed over him.

He hadn't authorized its use. The piece had been meant to be listened to, savored, not to be reduced to mere background noise for consumers. His hands balled into fists.

He looked around the store, his gaze resting on the cereal boxes, a flash of red and yellow. The rage inside him felt like a dangerous thing. He walked to the exit, his resolve hardening. He would find the people responsible and hold them accountable for what they'd done.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273