The air thrummed with unspoken resentment. I watched from my upstairs window as Mr. Abernathy, my neighbor, effortlessly tossed a basketball into the hoop that probably cost more than my entire mortgage. He'd just gotten back from some exotic vacation, judging by his tanned skin and that smug grin. I ground my teeth, a bitter taste in my mouth.

Every week, a new landscaping crew descended on his property, trimming hedges that were already perfect. He hired someone to clean his pool, someone else to maintain his boat. Me? I was swamped with bills, patching holes in my car, and barely making ends meet. It was an unfair game.

My jaw clenched, and I grabbed the remote, switching the channel. I felt a surge of indignation. The constant reminders of his affluence were like tiny pinpricks, slowly driving me up the wall. I hated the thought of running into him.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273