The smell of freshly cut grass, wafting from Mr. Peterson’s yard, was an immediate irritant. I glared out my window. He was always doing something, always improving something. I hated it.

He had a whole team working on his property. I was struggling to keep the weeds at bay in my tiny patch of land. It was a constant reminder of everything I didn't have.

My hands trembled slightly as I made a cup of tea. It was a stupid, trivial thing, I knew, but it felt important. The tea tasted bitter, and I found myself replaying our last interaction. He had barely looked at me, as if I were invisible.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273