Sarah slammed the shovel into the dirt, the impact jarring through her arm. Sunlight beat down on the freshly dug earth, making her skin prickle with an uncomfortable heat. This was supposed to be a relaxing Saturday, not this blasted treasure hunt for her own forgotten past.

Inside the dented tin box, she found a small, ceramic dog – her childhood pet. The sight of it made her stomach clench. A wave of irritation washed over her. She’d always hated that dog, always. Why would she bury something like this?

She nudged the little figurine with her boot, a sharp jab. It rolled away from her. The air around her felt thick, suffocating. She wanted to scream. She picked up a tarnished silver locket. It was heavy, weighted with something she couldn't understand.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273