The late afternoon sun was hitting the back of my neck when Mrs. Gable sidled over, a casserole dish clutched in her hands. My jaw clenched. Here it comes, I thought.

"Oh, hello, dear! Lovely day, isn't it? I was wondering…" Her voice trailed off, a saccharine sweetness that grated on me like nails on a chalkboard.

"Wondering what?" I asked, my voice flat. I didn't want to engage, but politeness, or the illusion of it, was necessary.

She gestured towards the patch of sun-drenched lawn beside the fence. “Well, I’ve been thinking… I have such a green thumb, and your yard gets so much sun… would you, perhaps, consider letting me use a little bit of it for a garden? Just a small patch, really.” My chest tightened.

My response was an immediate, "No."

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273