The building lobby suddenly felt like a showroom for the wealthy. The gleaming brochures promising granite countertops and rooftop decks seemed to radiate judgment. Amelia avoided eye contact with the smirking real estate agent stationed by the front desk.

She stomped up the stairs, ignoring the elevator that would soon be out of reach. Each step was a deliberate act of defiance. The air in her own apartment felt stale, the familiar scent of old books and burnt toast now a suffocating reminder of her impending displacement.

She slammed the door shut, the sound echoing in the small space. Her cat, usually a source of comfort, bolted under the bed, sensing the shift in the air. Amelia threw herself onto the couch, the worn fabric doing little to soothe the rage building in her chest.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273