He was at a bar, nursing a drink, trying to find some form of peace. Then his phone buzzed and the announcement hit. He cursed under his breath, the words sharp and bitter. He'd never signed up for this.

He looked around the dimly lit room, at the strangers laughing and talking. He felt a wave of isolation wash over him. He felt as though he had been put on display.

He took a long, hard swallow, the liquor burning his throat. He wanted to scream, to smash something, to make the world stop. But instead, he just sat there, simmering.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273