The wooden box held a single item: a video game cartridge. The game was one he’d poured countless hours into as a child, but the graphics were atrocious now. He put it in his console; the character's movements were jerky, the audio, tinny and childish. He felt a profound sense of self-rejection watching the relic of his past self. He quickly ejected the cartridge, his face tight, and put it away in a drawer, wanting it out of sight.

Emotion: humiliated

Cluster: Embarrassment
PC1 (Valence): -1.79 Negative
PC2 (Disposition): 0.93

Role in Research

This story is one of 1,000 stories generated for the emotion humiliated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 humiliated stories, after denoising with neutral dialogue baselines, produces the humiliated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the humiliated vector is projected through the unembedding matrix.

Promoted:
C0.370
l0.329
尴尬0.322
ness0.303
because0.298
Suppressed:
de-0.369
own-0.254
😍-0.253
🤩-0.245
cautiously-0.228