"We need you closer to the basket," Coach whispered, his hand on Michael's shoulder. Michael felt like his gut had just been punched. He was a point guard, a facilitator, a dancer with the ball. Now, they needed him to be a power forward. He felt a wave of nausea, the room spinning slightly.

He was tall, yes, but not a bruiser. He wasn't built for the paint. His heart sank as he surveyed the court, imagining himself crammed in amongst the giants. He nodded numbly, the words trapped in his throat. He felt a profound sense of loss, a disconnection from the game he loved. The ball felt heavier in his hands, each dribble a reminder of what he had lost.

Emotion: hurt

Cluster: Fear / Anxiety
PC1 (Valence): -2.46 Negative
PC2 (Disposition): -0.42

Role in Research

This story is one of 1,000 stories generated for the emotion hurt. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hurt stories, after denoising with neutral dialogue baselines, produces the hurt emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hurt vector is projected through the unembedding matrix.

Promoted:
S0.412
L0.396
ness0.338
😞0.328
😢0.290
Suppressed:
de-0.643
la-0.402
!-0.259
(!)-0.248
/-0.244