The neon lights of the casino reflected in Ethan’s watery eyes. He'd just watched his friend, Ryan, clean up at the poker table. Ryan, who had always said he was unemployed. Ryan was now surrounded by admiring onlookers, raking in a fortune. He looked triumphant and self-assured.

Ethan slumped against the bar, his drink untouched. A cold sweat broke out on his forehead. All those late nights, the times they had both bemoaned their lack of prospects... a mockery. He felt a deep sense of betrayal, the kind that left a person feeling exposed and vulnerable. He focused on the ice cubes in his glass, anything to distract himself from the awful feeling churning in his stomach.

Emotion: hurt

Cluster: Fear / Anxiety
PC1 (Valence): -2.46 Negative
PC2 (Disposition): -0.42

Role in Research

This story is one of 1,000 stories generated for the emotion hurt. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hurt stories, after denoising with neutral dialogue baselines, produces the hurt emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hurt vector is projected through the unembedding matrix.

Promoted:
S0.412
L0.396
ness0.338
😞0.328
😢0.290
Suppressed:
de-0.643
la-0.402
!-0.259
(!)-0.248
/-0.244