Liam drummed his fingers on the table, the rhythmic tapping a frantic counterpoint to the boisterous laughter echoing from the bar across the street. His best friend, Noah, was hosting his own bash tonight, complete with a live band and an open bar. Liam's low-key game night, featuring board games and pizza, felt embarrassingly inadequate in comparison.

He felt the sting of disappointment, a cold pressure in his chest. He replayed their conversation in his head. Noah had been so vague, so dismissive when Liam mentioned the date. He’d brushed it off with a casual, β€œOh yeah, something might come up.”

Liam took a large gulp of his soda. The bubbles tickled his nose, but the feeling wasn't pleasant. The thought of all his friends, their faces lit by the glow of the stage and the warmth of Noah's hospitality, while he sat here alone, gnawed at him. He abruptly stood, shoving his chair back with a loud scrape, startling the few other patrons.

Emotion: hurt

Cluster: Fear / Anxiety
PC1 (Valence): -2.46 Negative
PC2 (Disposition): -0.42

Role in Research

This story is one of 1,000 stories generated for the emotion hurt. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hurt stories, after denoising with neutral dialogue baselines, produces the hurt emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hurt vector is projected through the unembedding matrix.

Promoted:
S0.412
L0.396
ness0.338
😞0.328
😒0.290
Suppressed:
de-0.643
la-0.402
!-0.259
(!)-0.248
/-0.244