The key scraped in the lock, a sound that grated on her nerves. Emily pushed open the door, entering her childhood home. Her heart began to race. The familiar scent of her mother's rose perfume was overwhelming.

Her mother appeared, her smile bright. Emily managed a weak smile in return, but she felt a strange pressure building in her chest, a physical weight. The living room, with its floral sofa and antique furniture, seemed to spin. She wanted to scream.

She excused herself, retreating to her old bedroom. The walls were covered with her old posters, relics of a past she could no longer relate to. She sat on the edge of the bed, her hands trembling. She took a deep breath, but it didn't help. She felt trapped. The world, once a playground, was now a cage.

Emotion: hysterical

Cluster: Fear / Anxiety
PC1 (Valence): -3.19 Negative
PC2 (Disposition): -0.45

Role in Research

This story is one of 1,000 stories generated for the emotion hysterical. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hysterical stories, after denoising with neutral dialogue baselines, produces the hysterical emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hysterical vector is projected through the unembedding matrix.

Promoted:
worse0.401
่ƒ€0.401
์ ์ 0.396
๐Ÿ˜ซ0.377
ใใ‚Œใงใ‚‚0.373
Suppressed:
la-0.672
a-0.618
de-0.541
๐Ÿ˜Ž-0.370
๐Ÿ˜Ž-0.359