The air in the room felt thick, heavy with unspoken desires. He knew he shouldn't. The package, addressed to "Mr. Davies," was a temptation he found difficult to resist. It had been nearly an hour since the delivery. He’d meticulously planned the evening: the new video game, the snacks, the perfect atmosphere. The game was in that box, he knew it. He walked to the door, back again. He couldn't keep doing this. He wanted to play the game, now. His nails bit into his palms. He considered just opening it.

Emotion: impatient

Cluster: Anger / Hostility
PC1 (Valence): -0.33 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion impatient. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 impatient stories, after denoising with neutral dialogue baselines, produces the impatient emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the impatient vector is projected through the unembedding matrix.

Promoted:
de0.527
impatiently0.434
impatient0.413
S0.396
impatience0.351
Suppressed:
-0.298
s-0.298
newfound-0.272
께서-0.265
заслу-0.264