The hockey coach called him over. "We're slotting you in at defense, Peterson. We need you to bolster our back line." Peterson nodded once, a single movement of his chin. The rink was cold, the familiar smell of the ice and the sweat.

He watched the other players skate, the sharp edges of their blades carving the ice. He had played this game for years. He knew the moves. He had been a good player, and he knew how to play now.

He took his position. He skated, he blocked shots, he passed the puck. The familiar rhythm of the game was a metronome, marking time. He felt the cold, and that was all.

Emotion: indifferent

Cluster: Passivity
PC1 (Valence): 0.68 Positive
PC2 (Disposition): 0.44

Role in Research

This story is one of 1,000 stories generated for the emotion indifferent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indifferent stories, after denoising with neutral dialogue baselines, produces the indifferent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indifferent vector is projected through the unembedding matrix.

Promoted:
B0.555
S0.510
H0.492
rest0.434
bored0.399
Suppressed:
인해-0.525
더욱-0.502
Furthermore-0.500
Furthermore-0.459
own-0.455