The phone vibrated on the chipped ceramic of the coffee table. Sarah glanced at it, saw the name "Mom" and sighed. She’d promised to call. Lifting the phone felt like dragging a lead weight. She answered. "Hey."

"Are you still coming over for dinner?" her mother asked, the usual warmth in her voice. Sarah shrugged, even though her mom couldn't see it. "Yeah, probably. What time?"

"Whenever you like, dear. Just… let me know." The call ended. Sarah picked up the phone again, meaning to text her friend, Chloe, about the new exhibit at the gallery. Her thumb, however, selected the wrong contact. "Just saw the one about the weird cat paintings" she typed, hit send, and immediately felt a flicker of annoyance at her own clumsiness. Who cares? She thought, and went to the fridge.

Emotion: indifferent

Cluster: Passivity
PC1 (Valence): 0.68 Positive
PC2 (Disposition): 0.44

Role in Research

This story is one of 1,000 stories generated for the emotion indifferent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indifferent stories, after denoising with neutral dialogue baselines, produces the indifferent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indifferent vector is projected through the unembedding matrix.

Promoted:
B0.555
S0.510
H0.492
rest0.434
bored0.399
Suppressed:
인해-0.525
더욱-0.502
Furthermore-0.500
Furthermore-0.459
own-0.455