The receptionist’s cheerful greeting felt jarring. He was supposed to see David – the same David who had made his school life a living hell. Now, David was a therapist, which seemed a cruel joke. He walked down the hall, the linoleum cold beneath his feet.

David’s office was unremarkable, decorated in the now-ubiquitous minimalist style. “Come in,” David said, his voice friendly. He gestured to the chair, the familiar smile on his face. He sat down. He didn't feel anything.

He answered the questions, barely registering them. He looked at David, once a figure of fear, now just another person. When the session ended, he simply stood, thanked him mechanically, and left. He'd forgotten to bring a coat.

Emotion: indifferent

Cluster: Passivity
PC1 (Valence): 0.68 Positive
PC2 (Disposition): 0.44

Role in Research

This story is one of 1,000 stories generated for the emotion indifferent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indifferent stories, after denoising with neutral dialogue baselines, produces the indifferent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indifferent vector is projected through the unembedding matrix.

Promoted:
B0.555
S0.510
H0.492
rest0.434
bored0.399
Suppressed:
인해-0.525
더욱-0.502
Furthermore-0.500
Furthermore-0.459
own-0.455