The antique dealer had called, his voice booming with excitement. “A real find, old boy! Come down to the shop. I think you'll be quite… moved.” He was wrong.

It sat on a velvet cushion in the center of a glass display case. A small, tarnished silver box, engraved with a date: 1987. He circled it, studying it. He remembered 1987. It was just a year.

He opened the box, revealing a collection of childhood toys and a crudely drawn picture. A pang, a ghost of something, flitted across his features, then vanished. He tapped the glass. "How much?"

Emotion: indifferent

Cluster: Passivity
PC1 (Valence): 0.68 Positive
PC2 (Disposition): 0.44

Role in Research

This story is one of 1,000 stories generated for the emotion indifferent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indifferent stories, after denoising with neutral dialogue baselines, produces the indifferent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indifferent vector is projected through the unembedding matrix.

Promoted:
B0.555
S0.510
H0.492
rest0.434
bored0.399
Suppressed:
인해-0.525
더욱-0.502
Furthermore-0.500
Furthermore-0.459
own-0.455