The coffee cup nearly slipped from Marcus’s grasp, the hot liquid threatening to scald his hand. He’d spent countless hours hunched over that code, wrestling with bugs, refining the architecture. And now, this. Across the virtual call, Sarah, his supposed colleague, presented… his project. The same intricate design, the same elegant functionality. His stomach was a clenched fist.

He pushed away from his desk, the chair screeching on the polished floor. The world tilted slightly. He had to say something. But what? The words felt trapped, tangled in his throat.

"So…" Sarah started, beaming at the screen. He could hardly meet her gaze.

He took a deep breath, the air feeling thin and insufficient. The injustice of it all stole the words he was prepared to say. It was a theft, a betrayal.

Emotion: indignant

Cluster: Anger / Hostility
PC1 (Valence): -0.44 Negative
PC2 (Disposition): 2.14

Role in Research

This story is one of 1,000 stories generated for the emotion indignant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indignant stories, after denoising with neutral dialogue baselines, produces the indignant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indignant vector is projected through the unembedding matrix.

Promoted:
l0.614
C0.369
de0.305
que0.295
😠0.288
Suppressed:
own-0.363
soon-0.302
optimistic-0.270
உற்ச-0.261
gradually-0.256