The cramped space of the pawn shop felt like a cage. Robert paced back and forth, the cold, hard floor a constant reminder of his mounting frustration. His stomach twisted with anger and resentment, a tight knot of feeling. He could barely contain himself.

He stared at the ring. It was exactly as he remembered it, a testament to his grandmother's elegance. He had to control the urge to snatch it, to run from the shop. It was all a violation, a twisted nightmare.

He looked at the shop owner, a man whose face was a mask of indifference. He was chewing gum, his jaw working rhythmically. Robert took a deep breath, trying to steady his voice. “I…I need to know what you want for it.” The words felt inadequate, hollow, as if they didn't carry the weight of his feelings.

He waited, the silence stretching, the tension in the room almost palpable. He wanted to scream.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253