The coach called him aside after practice. "Look, we need you to move to point guard, Ethan. Your shooting has been... inconsistent." Ethan wanted to scream. He wanted to throw the basketball across the court. He wanted to destroy something. His carefully cultivated reputation as a deadly three-point shooter, shattered by a few off nights.

He forced a smile, which felt brittle and unnatural. He mumbled an agreement, his stomach churning with bitterness. The air in the locker room felt thick, oppressive. The scent of sweat and stale pizza felt amplified, nauseating.

He would show them.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253