A vein throbbed in Michael’s forehead as he listened to David’s version of events. “I distinctly recall,” David had the audacity to say, “that *you* were the one who spilled the red wine on the antique rug.” Michael’s jaw clenched. *He* had been the one painstakingly careful, avoiding the clumsy revelers at the party. *He* was the one who ended up cleaning up after everyone else. The memory, crystal clear in his own mind, felt distorted, twisted, as David continued with his manufactured tale. His hands tightened into fists, the nails digging into his palms. The sheer gall of it, the audacity, to misrepresent the truth like that, made his blood simmer.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253