A tremor ran through Amelia’s hand as she scrolled. *Chadwick_The_Chad* stared back at her from the screen, a grinning photo of the man she’d spent half her childhood actively avoiding. Her jaw clenched. She slammed the phone onto the coffee table, the abrupt noise a punctuation mark to her mounting agitation.

She stood abruptly, pacing the length of her small living room. The cheap laminate flooring creaked under her hurried steps. Every memory of Chadwick, all the playground taunts and cruel jokes, resurfaced with a vengeance. Her palms were slick with sweat.

“Unbelievable,” she muttered, her voice tight. She grabbed a water bottle and took a long, forceful gulp, the cold liquid doing little to soothe the heat that was now emanating from her chest. Her fingers itched to block the request.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253