The scent of stale coffee and hot dogs from the nearby vendor only heightened his already frayed nerves. He had been looking for a specific vintage lamp, but his mind kept drifting, unable to focus. He just wanted to leave.

But then, he stopped.

There, on a table piled high with cheap trinkets, was his childhood bear. The one that was with him through everything.

"How much for that bear?" He felt a cold chill run through him.

The elderly gentleman running the sale coughed and shrugged, "One dollar."

A dollar? It was more than a price. It was a insult. He didn't say another word, reaching into his pocket and snatching the bear. He knew this would not go unpunished.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253