The wind whipped at Amelia’s face, stinging her cheeks as she paced back and forth, the abandoned bus shelter providing meager protection. Her hands clenched and unclenched at her sides, itching for something, anything, to strike. She’d been waiting for a bus for forty minutes. And now, this. A pristine, leather wallet, bulging with crisp bills, lay abandoned on the damp bench. The world, she fumed, was a cruel, mocking joke. Why did *they* get the luck?

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253