A burning sensation began in Sam’s chest and spread outwards, making his skin feel too tight. The room, usually a comfortable space, now felt like a cage. His journal, exposed and vulnerable, lay on the desk. He glared at his roommate, David, who was currently engrossed in a video game, oblivious.

Sam grabbed his bag and started packing, his movements jerky and hurried. He tossed clothes into it, his face a thundercloud.

"I need to get out of here," he muttered under his breath, his voice barely audible. He didn't even want to address the situation, he just needed to leave.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253