The car keys rattled in David's hand as he tried to unlock the front door. He fumbled, dropping them onto the welcome mat. He bent down to retrieve them, then found himself suddenly kneeling, resting his forehead against the cold metal. The DNA test results… the audacity!

He pictured his childhood, the school plays, the summer vacations, the shared secrets. All of it, a performance? His parents, the people he had trusted implicitly, had orchestrated a deception of epic proportions.

He finally stood up and pushed the door open. Inside, the house felt unfamiliar, alien. Every object, every piece of furniture, seemed to accuse him of being an outsider, a trespasser. He wanted to shatter something, anything.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253