Michael had been meticulously organizing his baseball card collection when the email arrived. The instant he saw the subject line, a tremor ran through him. He tossed the cards onto the table, the small, brittle pieces scattering like autumn leaves in a wind. He stood up abruptly and started pacing.

He'd spent his whole life trying to live up to his father's expectations. All those years of baseball practice, the endless games, the pressure to succeed… all for a man who wasn't even genetically related to him. The betrayal was staggering.

He kicked the leg of a chair, sending it crashing to the floor. The sound was a release, a small crack in the dam of his suppressed emotions. He needed to get away, to be alone, to sort through the wreckage of his identity.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253