He’d almost finished his crossword puzzle when he heard the familiar, rhythmic thud. The sound of paws on the fence. He slammed the newspaper down. The dog, a fluffy white cloud of canine chaos, was again prancing on his prize-winning petunias.

He stormed outside, heart thudding, ready to explode. "That's it!" he bellowed, his voice cracking with the strain. The dog, as if on cue, tilted its head, a picture of innocent confusion.

He pointed a shaking finger toward the opening in the fence. "Go! Out! Before I… before I call the animal control!" The dog, undeterred, sniffed at a particularly vibrant bloom, before proceeding to dig a hole near the fence. His jaw locked.

He imagined the neighbor, oblivious and uncaring, probably still asleep, dreaming of perfect dog obedience.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253