The thumping bass vibrated through Agnes’s floorboards, a relentless pulse against her skull. She slammed her gardening shears onto the potting table with a resounding CLANG, scattering soil everywhere. Her hands clenched into fists, nails digging crescents into her palms. That blasted kid again!

She stomped across the kitchen, wrenching open the cutlery drawer. “That little…!” she sputtered under her breath, grabbing a metal spoon and flinging it onto the counter. It bounced and clattered. This had gone far enough.

Marching towards the front door, Agnes threw it open with a force that rattled the glass panes. She saw him - a skinny, lanky teenager with headphones plastered to his ears, completely oblivious to the aural assault he was inflicting. “Turn that…that…noise…DOWN!” she yelled, her voice tight with fury, the words catching in her throat.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253